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FreeWRL/FreeX3D ScreenShots
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iPhone start screen (current version). One can select the last 2 successful runs, or type in a new URL.
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FreeWRL running. The screen is touchable for movement, scaling. There are 4 buttons and 1 status area; the buttons are "Quit", "Vp" for next Viewpoint, "Wk" for setting walk mode, and "Ex" for entering Examine mode.
The status bar shows, in this view, the current Viewpoint; it will show other text depending on FreeWRL run status.
This is test 16, available at http://freewrl.sf.net/tests/16.wrl, and in the distribution.
I hope you like the "Jaunty" angle; the Viewpoint is tied to the blimp; I rotated it slightly, and waited for it to go over the initial "Viewpoint one" area before taking the screen shot.
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GLSL Vertex Shader.
A 200x200 IndexedFaceSet with z=0 on all vertices is manipulated by a Vertex Shader. The X3D program with integral shader code is
here. You need FreeWRL 1.22.7 or later for this to work; earlier versions had issues with vertex colour, so the waving IndexedFaceSet might have incorrect colour.
Click on image for the video on YouTube.
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A VRML1 model; even though the VRML1 spec has been rendered obsolete in the late '90s, many VRML1 models exist, and some tools
still produce it.
As of FreeWRL 1.22.4 (released July 2009) FreeWRL will correctly interpret most VRML1 nodes.
This
model
came from the
Fighter Planes web site - click on the "VRML" button on that side; and grab the model of your choice.
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Large series of IndexedFaceSets, expanded via protos. Thanks to Adrian Rossiter,
http://antiprism.com/adrian
. Click on image
for a larger view, or go to Adrian's interesting web site for his models and programs.
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Navigate around a shape, HUD shows position in UTM coordinates. Click on image for
the video on YouTube.
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Geospatial model - "7 Layers Plus" from the X3D Earth website. Click on image for the video on YouTube.
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A Panoramic picture taken in Wolztyn, Poland in May 2008, original image 4096x823 pixels. Displayed on the inside surface of a Cylinder,
Viewer placement in centre of Cylinder, nav speed set to "0", and in WALK mode. User can rotate around, and see the picture mapped
to Cylinder wall.
The original panoramic shot is
here
and the X3D file is
here
.
Click on the image for the video on YouTube.
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Townsquare from an older (unfortunately, no longer with us) website - too bad! The model has tons of large images
in it; rendering on machines with poor graphics (eg, and computer with an Intel GPU) takes a bit of work; when
this movie was taken, images were loaded using a load on demand algorithm, so there can be some stuttering
seen in the resulting movie. Additionally, the images were cut down in size to try and keep the frame rate up.
Click on image for the video on YouTube.
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This un-attributed VRML model has been kicking around the Internet for a few years;
it is a good example of Sphere mapping within the X3D TextureCoordinateGenerator Node.
The X3D file is
here
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From circa 1999 to April 2010, the FreeWRL project was managed by John A. Stewart.
There is absolutely no warranty, express or implied for this
software.
For details on the conditions of use, see the FreeWRL distribution.
FreeWRL is Copyright (C) 1998, 1999...2009 Tuomas J. Lukka,
John Stewart and others.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be
useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General
Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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