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FreeWRL/FreeX3D Home Page
Why should you use FreeWRL for your OSX/Linux/Windows 3D graphics
needs?
Thanks for the trojan work on this - there is a large Mac
community out there who is indebted to you.
Well done and keep it up.
-- David Murphy, Ireland.
FreeWRL \free-wuhr-ell\: (noun)
1. An essential tool for every Linux/Mac X3D/VRML toolbox.
-- Robert "Exile In Paradise" Murphey, USA
FreeWRL not only enable us to run only OSS in our 3D
modeling platform
but also outclass other VRML/X3D plugins by its performances.
-- Michel BRIAND, Myosotis Project Leader,
Toulouse, France
FreeWRL has had an impressive track record, is here to stay. X3D
Components get added, problems get resolved. Program with GLSL Shaders
using the X3D Shaders Component, put your model exactly where you want
them with the Geospatial Component, or just throw triangles to the
screen as Extrusions, IndexedFaceSets, TriangleSets, Circle2D, Disk2D,
Spheres, Boxes, Cubes; the list goes
on and on.
With royalty free open standards, your models will continue to
render, year after year.
Give FreeWRL a try, and please tell us what you think.
Your feedback is important to us.
Contact information is available at the
Contact
page.
Latest News
- 2 February 2012
Developers note our APP NAME POLICY for App Stores and App Markets:
The names FreeWRL and FreeX3D are reserved for free ($0) priced apps with code and build files checked in to freewrl.sourceforge.net with opensource license. If you are porting / developing for these and want to charge for your app or not check-in the code here then please use a different (and unsimilar) app name.
- 28 October 2011
Just a heads-up; the experimental OpenCL code speeds up collisions by an order of 10; OSX Lion has solved some specific processor issues with regards to OpenCL and OpenGL sharing data. We are not yet sure when this code will be active by default; still more testing and debugging on Linux and Windows to be done.
- 28 October 2011
1.22.13 is getting ready to release.
Note, OSX Lion, lots of Apple changes. The Safari plugin needs rewriting (as do most plugins), and, the install process that we have used for the past decade has been drastically changed. We are working on this issue.
Other platforms, (Linux, Windows) are not affected by the Apple changes, of course.
- August 11, 2011
simple embed intro pdf written, look in the "extend" page.
- August 10, 2011
iPhone screenshots added to the "Examples" link.
- July 27, 2011 - "pre-2" release.
A pre-release of FreeWRL/FreeX3D 1.22.12 is available for download on sourceforge, for those wishing to compile from
source. You can get it here.
New features / bug fixes
- Mozilla's javascript engine v.1.8.5 and above (xulrunner-2.0 and above, libmozjs-185) is now fully supported.
- SLURPing -- smooth transitions between viewpoints
- improved UTF-8 Text string rendering for languages
- GeoSpatial: rotateYup and geoid fields implemented
Specific Platform Notes
We hope to have the full release of 1.22.12 out within a few weeks.
- May 13, 2011
- iPhone build doing well; probably 90% of your non-javascript worlds will run. Working on packaging at the moment;
- Android development seems to be doing well; expect more in the next couple of weeks;
- The GeoSpatial code is getting a good working-through;
- Generic Javascript interface code refactoring (for new versions of Javascript) well underway;
- browser plugin code being reviewed.
All in all - lots of stuff happening behind the scenes. Feel free to join us - see the
Contact page for more info.
- March 5, 2011
iPhone build on the way - more functionality is now available. Help to complete the build wanted!
Actually, any OpenGL-ES 2.0 device that one can build for should now be supported. Look for the build
info in the "Install" section on the menu on the left.
- February 9, 2011
/FreeWRL-1.22.10-UB_Feb9-2011.dmg released for the OSX platform; it turns off Vertex Buffer Objects, and also fixes a potential Tessellation issue. Other fixes in ncode. This is not fully tested, please try it if you wish, and please tell us if it works/does not work for you. Check out the Downloads page to get it.
- October 20, 2010
FreeWRL 1.22.10 source tarball has been released, as well as new packages for OSX and Windows.
Links are available on the download page, or via
sourceforge.
- October 8, 2010
Tom Smith has a build log for FreeWRL 1.22.8 on Fedora Core 13. Please see the
Install
page for more details.
From circa 1999 to April 2010, the FreeWRL project was managed by John A. Stewart.
There is absolutely no warranty, express or implied for this
software.
For details on the conditions of use, see the FreeWRL distribution.
FreeWRL is Copyright (C) 1998, 1999...2009 Tuomas J. Lukka,
John Stewart and others.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be
useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General
Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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